Posts Tagged ‘coffee’

Roshambo concept art continues

Saturday, August 29th, 2009

Good to know my natural ability to be a dumbass is as strong as ever, spilling coffee all over my concept art, bad times, could be worse though, if i lost all this i’d be gutted, so long as i maintain my development blog on Roshambo i’ll have a handy digital copy of all my ideas (so long as the database doesn’t corrupt again, fucks sake, every time i post now i’m going to backup everything, i ain’t loosing shit anymore!).

concept art 06
Fleshed out Test Monkey a little more, spent some time working on possible moves for him, his stage, win / loose animations, etc, i’m really starting to like this guy.

concept art 07
I spent some time on Sayaka’s character in Roshambo, she’s getting the Tokusatsu treatment and becoming a Japanese superhero whose identity remains secret (maybe) until the end of the game.
I figure some of my Japanese mates are going to be difficult to pin down for the rotoscoping technique i want to use for the in-game animation, Sayaka especially so as she’s mad busy these days, this i think will be a good workaround, but to be honest by the time i get round to working on her character i’ll have enough money saved for my next trip to Japan so i’ll bully her into doing the animation then! haha, good times!

concept art 08
Early ideas for the Roshambo logo, i’ve got some thoughts brewing now, i want a nice graphic for this :D

Roshambo Creative Process >__<

Monday, September 7th, 2009

For whatever reason i can’t seem to bash out ideas at home, not easily at any rate, too many distractions, so i usually find myself making a little expedition out to Opposite to get my drink on and my think on :D

Mo’ Roshambo

Tuesday, September 8th, 2009

Not had much time for my beloved Roshambo beat-em-up recently, my job’s been keeping me busy and for some reason everyone thinks i can go without sleep and build them a website like it’s fucking nothing, oh well, i plan on booking a holiday soon and getting on top of my work then, that’ll be great :D
concept art 09, Game Logo
Spent a bit more time sketching out some thoughts on the logo, not sure if this is the right direction any more but at least i’m thinking…

concept art 10
Joey-HULK! gets a little more developed, i can’t decide whether i want her to be all hench or not, perhaps just a little hench as it’ll be funnier…