Archive for June, 2010

Roshambo: A New Challenger Appears!

Wednesday, June 23rd, 2010

I’m putting Frenzy on the back burner for now as i try to figure out if a few of the ideas i want for him are possible or not, but luckily while messing around doing some photo manipulation of my one of my friends who is helping me to study Japanese, i accidentally ended up with the concept for an all new (awesome) character, あきらマター (AkiraNator), a terrifying cyborg Japanese language instructor sent back in time from the future, hell-bent on making sure Bboy Krillin has done his homework.
concept art 19
Listen, and understand! That AkiraNator is out there! It can’t be bargained with. It can’t be reasoned with. It doesn’t feel pity, or remorse, or fear. And it absolutely will not stop, ever, until you have done your homework.

Roshambo: Now in Motion

Monday, June 28th, 2010

One of the reasons Roshambo ended up derailing originally was that trying to animate a sprite in Photoshop is like placing your testicles on a desk covered in rusty nails and broken glass, then smashing them to a bloody pulp with a lump hammer.

I’m not kidding, Photoshop CS3 will allow you to animate frame by frame, but there is no onion skinning and skipping back and fourth between the frames was a chore, I spent most of my time guessing rather than observing the next frame, it was frustrating and in the end i gave up.

Well the other day by chance i discovered a free sprite animating software called Pixen by Open Sword, it’s pretty damn good, I can onion skin (only the previous layer but better than nothing) and skip back and forth between frames using keyboard shortcuts, meaning i can see what i’m trying to achieve easier.

Open Sword - Pixen

Now it’s not perfect, it does crash a lot, but so far i haven’t lost anything important, while getting to grips with this program and learning the shortcuts, layout, etc, i’ve developed the frequent cmd-s habit. Also for some reason certain layers seem to darken or lighten slightly, i’m not sure why yet and as the Pixen forum is down i cannot ask why or for a solution, oh well.

Still, it’s free and has allowed me to throw together a rough breathe animation for my guy here, so i can’t complain, i’ll be able to flesh him out in Pixen easily then colour correct as needed in Photoshop afterwards, things are looking up!

Not perfect i know, the knees are floating all over the shop and the muscles are not convincing yet but as you can see this is just the rough, and i’m one hell of a messy artist, next time you see this he’ll be tightened up and looking sharp. Stay Tuned!